Mill town, 41 km from the coast · 19:40 · rain, wind from the west
The Ravel militia have taken Mara and locked her in the back room of the west warehouse. They hold the whole town. Get to her, keep her alive, find a way to call for help, and get both of you onto the evac flight.
Difficulty
Graphics
Spoken lines
Mouse sensitivity
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This prototype needs a keyboard and mouse.
W A S DMove
ShiftSprint (uses stamina)
CCrouch / stand
Right mouseAim
Left mouseFire
RReload
12Carbine / sidearm
EInteract (hold for some)
FTell Mara to wait / follow
HUse a medkit
VSwap shoulder
TabInventory
EscPause
Arrow keysLook around (no mouse needed)
Phone controls: drag on the left side to move, drag on the right side to look around. Hold FIRE to shoot, tap AIM to aim, tap USE near Mara or items. Play with the phone turned sideways.
Crouch behind low walls, cars and crates to break line of sight. Enemies hear gunfire. If Mara dies, the mission fails. Checkpoints save after each objective.
Characters: Elias is the AvatarSDK MetaPerson sample avatar and Mara is the Avaturn sample avatar, both from the TalkingHead project and licensed for non-commercial use. The militia soldier and motion capture come from the three.js examples (Mixamo).